Senior Test Engineer – Simulation & Autonomy

I build and run virtual testing environments that validate autonomous ground vehicle software for commercial and defense applications. 10+ years across Unreal, Unity, and simulation-focused design — from game development and XR training to autonomy.

Featured Work

Autonomous Vehicle Simulation Testing – Forterra Create virtual testing scenarios and environments to evaluate autonomous system behavior across Forterra's real-world vehicle fleet, using a custom simulation engine built on CARLA with Lua, Python, Unreal Blueprints, and physics. Validate software requirements against real-world metrics, analyze data patterns to find defects, and automate verification reporting to speed up feedback loops. View Project

Virtual Hangar™ – XR Aircraft Training Unity‑based XR environment for multi‑aircraft maintenance and procedures training, used across USAF units. View Project

LCS Courseware – Navy Training Unreal Engine 4 training courseware for Littoral Combat Ship facilities, focused on procedural accuracy and interactive environments. View Project

Commercial Airline Courseware (iOS/Android) Mobile training for pilot, copilot, ground crew, and cabin crew, built for real‑world airline operations. View Project

Adapt – The Card Game Tabletop card game project exploring systems design, balance, and iteration. View Project

Core Skills

  • Level and mission design for training and simulation
  • Unreal Engine 4 (Blueprints), Unity with proprietary toolsets
  • Interactive systems, UI implementation, and scenario scripting
  • Team leadership, mentoring, and Agile production (Jira, Scrum, Kanban)
  • Simulation test engineering: scenario generation, requirements validation, defect analysis, automated verification reporting
  • Lua, Python, Unreal Blueprints, physics, CARLA, custom simulation engines
  • Git, Linux

Let's Connect

Orlando, FL askruchten@gmail.com linkedin.com/in/alexkruchten