As a Senior Game Designer Lead, I have led game design decisions and worked with cross-discipline teams to move from idea to prototype to the final product. I have mapped out the project scope, schedule, milestones, and feature backlog based on contractual requirements, identified and communicated project risks, and developed and implemented process workflows and pipelines. I have managed team performance, delegated tasks, and provided guidance and mentorship to team members.
In my previous role as a Senior Game Designer, I completed multiple delivery orders for Navy customer's training facilities and conducted onboarding for new team members. I implemented cross-functional training and worked on internal business development projects to showcase company tools and training standards. I have also worked extensively with Blueprint visual scripting in Unreal 4 and 5, creating and optimizing Blueprints, updating UI, and working on sequences for interactable blueprints and visual scenes.
I am proficient in using Jira for daily task tracking and hours for tasks, updating workflows on Kanban and Scrum boards, and creating dashboards for easier tracking. I am committed to delivering projects on time and within budget while adhering to contract disciplines and testing standards.
Overall, I am a dedicated and experienced Game Designer with a track record of delivering high-quality products in a timely and efficient manner.